![]() ![]() Strength isn’t an important stat for most Rangers, but given the way the game handles jumping/climbing, I recommend letting it sit at 10.Wisdom is used for our spellcasting and to defend against certain spells.If you can get 16 con, it can be very useful for a frontline Ranger and often worth having a slightly lower wis for. Constitution is important for every character and should be at 14 for everyone.Dexterity is our primary stat and should ideally be at 16 or 17 when we start the game.Point buy will let you fine tune your statline more accurately. I am going to show some examples of how to build using the standard array. Our starting stats are going to be highly impactful, so here are some things to aim for. Forest, Grassland, Mountain and Swamp seem to be the most common options.Overall, Monstrosity, Aberrations and Undead are solid choices. No clear cut winner for the level 1 pick.Forest, Grassland, Mountain and Desert seem to be the most common options.For level 6, I recommend either Monstrocity or Elemental. Undead is a clear winner here and should be your level 1 choice.This is going to vary with the campaigns being played, so I’ll cover the Crown of the Magister and Lost Valley ones. We want to pick fairly common enemy and terrain types. * Occultist does not have a quest in the main Solasta campaign. Half-elves can pick up Arcana and Nature/Medicine proficiency to cover most crafting without relying on backgrounds. ![]() Rangers also have innate access to Stealth and Perception, so we are not overly concerned with skills.įor skills, Lowlife is arguably the best since it gives us Thieves’ Tools.įor crafting, Academic is the best choice, followed by Occultist*. ![]() Rangers already have the armor and weapon proficiencies they need, so we are looking for skills and crafting. Backgroundįrom our background we are looking for bonus equipment proficiencies, particularly useful skills or crafting options. * Rangers get access to the Darkvision spell at lvl 5, meaning it is more forgiving for humans than most classes. ![]() Sylvan Elves, Snow Dwarves, Half-Elves and Marsh Halflings are good choices. It is always better to have darkvision than not, if you’re looking to optimize*. You can alternatively go for a strength (str) build, but that is more demanding on your stats and you should pick something with a bonus to str and one (or more) of dex, con or wis. Having a bonus to constitution (con) or wisdom (wis) as well helps. Ancestry / RaceĪnything with a bonus to dexterity (dex) works. Here I will cover some basics for the Ranger class and how to play it effectively in as short a format as I can manage. Formerly known as Community Expansion 2.Īre you looking for some quick answers regarding a class in Solasta? Then this might help. It includes multiclass, feats, classes, subclasses, items, crafting recipes, gameplay options, UI improvements, and more. Solasta Unfinished Business (UB) is a collection of work from the Solasta modding community. Or, create your own campaign and share it with the community! In-depth analyses, discussion about game concepts, provided by u/CounterYoloįind your next custom campaign/dungeon here. RulesĪll content must be related to Solasta and its developers.īe respectful to other users and behave in a civil manner. Join us on new Reddit for the best viewing experience. A subreddit dedicated to the discussion of Solasta: Crown of the Magister, a tactical turn-based RPG developed by Tactical Adventures based on the D&D SRD 5.1 (5e) ruleset. ![]()
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